

The cyberdemon is given a higher probability of performing his attack than other monsters, causing him to launch volleys of rockets at a high frequency. This immunity to blast damage also precludes players from attaining cheap damage/kills by either of the following methods: tricking the cyberdemon into firing rockets while it stands against an obstacle such as a wall or pillar, or running point blank up against the cyberdemon while invulnerable through the use of cheats or artifacts. Therefore, a greater number of rockets is required to kill these bosses than might be expected, and they must be direct hits. Furthermore, the cyberdemon and the spiderdemon take only direct hit damage, and are immune to all blast damage. The cyberdemon's rockets are the same as the player's rockets however as all projectiles shot by monsters, they do not damage other monsters of the same type. When destroyed, the cyberdemon's body will instantly dissolve into voluminous reddish clouds of flesh, blood and gore, leaving only his blood-soaked hooves as he explodes, he lets out a short roar that is abruptly interrupted by the sound of his body exploding. It is also the fastest moving monster in the original game (the lost soul's charge attack not withstanding), and second fastest in Doom II (after the arch-vile). It has 4000 hit points and does not receive splash damage from explosions, making it fairly difficult to kill. It attacks by firing barrages of three rockets.
#Doom 3 cyberdemon manual#
The manual for the PC version of Doom II describes the monster as such:Ī cyberdemon will let out a loud animalistic, bovine-like roar when it spots a player - loud enough to be heard no matter how far away it is from the player. It occurs on a large number of levels during multiplayer, however. The cyberdemon is featured on the retail box cover of Doom II, and it appears sparingly throughout the single-player game. In the Ultimate Doom expansion, it makes additional appearances on E4M2, E4M6, and E4M7. This monster first appears as a boss at the end of Doom level E2M8, and re-appears in the secret level E3M9. By far the most formidable enemy in classic Doom, and one of the most intimidating boss monsters in video game history, it is more than capable of taking out a healthy player in one hit from its arm-grafted weapon. The cyberdemon is a towering, hellish marriage of demon flesh and technology, with a gigantic muscular stature, a minotaur-like head with prominent black and gray horns, a gored humanoid torso filled with red wiring, a metallic prosthetic right leg, and a large rocket launcher mounted on its left arm. This article is about the monster in the classic Doom series. For other games, see:
